Text-based game dorkitude!
Jun. 26th, 2006 10:17 pmDude. At thesurrealist, there's a script-generated text-based dungeon game based on your userinfo. (I'd call it interactive fiction, but it lacks narrative.) Thusly, from the eruthros dungeon: "You are walking through a candlelit fountain room. Rich tapestries illustrate the homosexual agenda." "In the distance, you hear the sound of cheese." "You find yourself in a pentagonal armoury. Across one wall is a faded fresco of duct tape." Best livejournal tool of the day!
Sadly, it reminds me that I've still never finished Curses, an influential IF game from the early 90s in which you time-travel and attempt to break curses in an attempt to find a street map of Paris. I note that it frequently receives points from reviewers for logical puzzles, to which I say "oh, sure, if you've read T.S. Eliot's 'The Hollow Men.'" Eeesh. I was eleven. Also? In 1993, no google or wikipedia to go around hunting up names and references in, which makes it rather more difficult to work out puzzles featuring Callimachus and Appollonius. (No joke, they really do appear.)
Sadly, it reminds me that I've still never finished Curses, an influential IF game from the early 90s in which you time-travel and attempt to break curses in an attempt to find a street map of Paris. I note that it frequently receives points from reviewers for logical puzzles, to which I say "oh, sure, if you've read T.S. Eliot's 'The Hollow Men.'" Eeesh. I was eleven. Also? In 1993, no google or wikipedia to go around hunting up names and references in, which makes it rather more difficult to work out puzzles featuring Callimachus and Appollonius. (No joke, they really do appear.)