Yes, this is one of those posts that happens when your in-progress file gets too big, weird, and disconnected to do anything with. So why not just post the whole darn thing at once?
Weirdest BEA schwag:
Jelly Belly gummi rat from Coffee House Press. Nothing to do with anything, near's I can tell.
Magnetic Poetry's BEA-themed magnetic poetry, featuring words like schwag and tired and not and another and catalogue.
Red back massage thingy from Elloras Cave.
Inexplicable green alligator filled with water. I don't even remember where it's from. Or why anyone would advertise a book with a squishy water-filled alligator.
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So I read
Interpretation of Murder, which is... well, it features Freud, and I find the practice of Freudian psychology kinda funny, so it's hard for me to accept it as a thriller. I mean, totally ridiculous dialogue during psychiatric appointments, and Jung and Freud arguing about the supernatural, and Oedipal complexes in Shakespeare, and then at the same time, thriller. With standard death!porn -- you know, the bits where we see a murder from the murderer's pov, and don't give the victim a name, but call her "the young girl" or whatever. Bleh.
The basic problem is that this book doesn't fit in its genre, or even know what the genre is. (You have to know what the genre is to play with it.) I expected it to be a puzzle-thriller: the PR material was all about solving puzzles in Shakespeare and that sort of thing, so I figured it would be the da Vinci Code (which I, um, haven't read) except with Shakespeare and serial killers and Freud. I did not expect the puzzle to be "why does Hamlet act in some instances, and yet find himself incapable of acting on his uncle?" Especially since this puzzle is solved entirely without dialogue or investigation: it's a thought-puzzle in the mind of the narrator. Note to author: thought-puzzles do not make puzzle thrillers.
(Also, there's a bit where they talk about a psychiatrist sleeping with his patient, and there's already been a lot of dialogue about 19th century neurologists are just using sex as a cure, so. It's like the author's trying trying to do both the 19th and 20th century "nervous disorder" cures at once: The talking cure
and orgasms. Ickitas.)
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... they even made fandom_wank. Not that that takes much on slow wank days. Slow wank days. Heh. -- talking to friede about audiography
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Totally disgusting discovery of the day:
the Left Behind game. It's... I have no words. Since I have no words, I have attempted to share the horror with everyone I know. For example:
eruthros: Oh lordy. Have you seen the PR stuff about the Left Behind game?
friede: noooo
eruthros: Basically you wander the streets of New York with many large guns, trying to convert or kill Jews, pagans, Buddhists, gays, etc.
friede: ...
eruthros: And these people call themselves Christians!
friede: seriously. gar
eruthros: In fact, they protest against violent video games and how they make kids violent!
eruthros: And. Wah.
friede: *pets*
eruthros:
posts link to Left Behind Games' website
eruthros: You can even play it MULTIPLAYER and try to take territory from other players!
friede: omg
eruthros: When presumably you're all trying to, you know, convert folks, apocolypse, blahblah etc. And yet.
eruthros: I AM SO HORRIFIED I HAVE RUN OUT OF WORDS.
friede: also AHHHHH
eruthros: Left Behind was creepy enough before it was, like, Grand Theft Soul.
Also? In this game the UN is a tool of the antichrist. Jesus Mary Mother of God. I ask you. And this, from the president of a Christian marketing organization: "I would assume, if there is violence, it's the cosmic struggle of good versus evil, not gratuitous violence." Right. Of course. It's not gratuitous! You're just killing all the Jews 'cause it's the end times! WAH. From the LA Times: "Ralph Bagley, a spokesman for the Christian Game Developers Foundation in San Diego, said he had seen demand for Christian games grow as parents rejected the escalating violence and explicit sex in mainstream games." And this is... not part of the escalating violence?
Also? Also? Look at what Michael Pachter, an analyst for the investment bank WedbushMorgan,
said about this game: "The reason that I think this game has a chance is that it's not particularly preachy. ... I will say some of the dialogue is pretty lame —people saying, 'Praise the Lord' after they blow away the bad guys. I think they're overdoing it a bit. But the message is OK." BUT THE MESSAGE IS OKAY? BUT THE MESSAGE IS OKAY? I swear, I'm going to have an aneurysm over here, if that's what people think is a reasonable message.